2006.07.16

new release of 1.0.2 patch
--------------
support

  • Xp
  • W2k
  • 9x (95/98/me)
  • german
  • english

    fix for

  • noting happens when the game should start
  • strange values in botf
  • Cardassians without cloak
  • no movies on XPsp2

    ==================
    noting happens when the game should start
    You want to start the game, but nothing than a small logo appear and vanish

    Thats a incompatibility with the safedisk protection
    appears on w2k+sp2 and up
    or
    You`r botf version assumes the wrong language

    strange values in botf
    You patch you`r botf, but then you got strange values in botf
    (difficulty-setting tell you "Not Available")

    Thats a incompatible between trek.exe and lexicon.dic
    you`r trek.exe is 1.768.960 bytes long and not 1.781.248 bytes
    The problem is trek.exe refering to lexicon.dic
    which is includet into stbof.res
    for values used in botf.
    The original patch from MPS dos`nt patch stbof.res too
    to fix lexicon.dic.
    They only copy trek.exe over your`s and leave lexicon.dic unpatched
    so the new trek.exe look on a different possion from lexicon.dic to display a value.

    Cardassians without cloak
    credit Bigmac57
    A patch-bug
    Anyway, the bug is in the menu for the cloak button when playing the Cardassians.
    The v1.2 patch DOES NOT fix this bug. The v1.1 patch did, but that is no longer available.

    no intro movies on XPsp2
    Microsoft patched the file iccvid.dll
    the decompressor for Cinepak codec
    in Sp2.
    So placed iccvid.dll from XPsp0 into botf

     2005.10.05

    Building mod 1.8.2
    --------------

    1.8.2
    Starbase weapon-accuracy changed
    Klingon starbase weapon-accuracy-bug

    1.8.1
    Orbital Platforms removed
    The AI is simply to silly to destroy oribtal platforms before they attack
    It`s now a economic exchange and give you 1% credits

    Planetpopulation dropped by 2
    Romulan colonyship has medium range
    Klingon Starbase-Autoupgrade-bug

    more difficulty-levels

  • easy
    enemy has AutoshipUpgrade on
  • normal
    enemy need to pay only 1/2 price for ships
    enemy has AutoshipUpgrade on
  • hard
    enemy need to pay only 1/2 price for ships
    enemy has AutoshipUpgrade on
    enemy pay only 1/3 ship/base maintenance
    enemy troop transports are stronger

     2005.06.05

    Building mod 1.8.0 alpha5
    --------------
    2 of the 4 difficulty-levels includet

  • easy (as the original)
  • normal (enemy got: autoupdrade on)
    working, at the moment, only in single-player
    use the shortcuts in the Startmenue of the B-Mod, not the one from BotF itself
    Choose your race you want to play and enjoy
    The main-screen in BotF will adept your chosen race
    If you play as Klingon, the screen show you Klingon ships in front
    It makes it easier for you, to determine what race you`ve selected

     2005.03.09

    I`ve modified the installation script for all mods that make use of it
    The 1.0.2 patches where modified too, now version5

    Removed all 16bit programes that where used in those scripts
    7zip is now the compressor decompressor

    Building mod 1.8.0 alpha4
    --------------
    Install/uninstall script enhancements
    Sheliak homeworld is now a class M planet
    Vulcans have a better relationship with the Romulans and less to the Feds

     2004.06.06

    I released 1.8.0 alpha2
    --------------
    Klingon starbase upgrade bug
    Installation script enhancements

    such errors, should be history
    ===================================================================
    The error:
    adding C:\bmod\mod\*.* into C:\xyz\botf\stbof.res

    can`t adding C:\bmod\mod\*.* into C:\xyz\botf\stbof.res

    ERROR 37 Error (317 / 13D) while retrieving error information for 25
    ===================================================================

    Win98 users gain another readme into there Bmod startmenu
    The problem is, PKZIP want`s EMS to compress files.
    I`ve generated a PIF to provide EMS, but Win98 dos`nt load EMM386
    The readme tells you how to enable EMS with EMM386 on Win98 (should work with Win95 too)

    Its not necessary to do so, the script do`nt break up
    It will continue without compression (bigger files[not much!])

    You may have no problem with ME, i`ve made a testrun with a "virgin" installation
    Also 2000 and XP

    *************************************
    There is another enhancement
    The 1.0.2 Botf updates, are now available at version 4

     2003.12.29

    I released 1.8.0 alpha
    It`s realy a early version
    and it`s biiiiig.
    So, if you find somthing mysterious, let me know!
    The installation script is fully reworked and much smarter/faster.

    Because of the size, the mod is only available on P2P (eDonkey network)
    You need a client for that, EmulE is a good one
    Link to EmulE Website

    The mod
    ONline
    77.267.486 bytes

    whats done so far?!

    Science-costs rised by 5
    Science-costs now equal (energy costs the same as weapons ....)
    Outposts/Bases/Starbases Maintenance- Building-costs rised
    Orbital Battery lower shields by half rised weapons by 2

    massive shipchanges:
    Colonyships with Long range
    MK II removed (take places as typ II ships with fully different attributes)
    Klingons hit enemys not better than in the original game (removed the higher values)
    Maintenancecosts for ships are now lower (typI highest typII lower typIII lowest)
    Ferengi war-Cruiser III is now a destroyer like the Cardassian cruiser III (faster on impulse)
    Ship warp-speed changesno-cd crack
    new intro movie (will make the mod much bigger)

     2003.11.14

    A question:
    Do you want a Building-mod update?

    1.8.0
    Science-costs rised by 5
    Science-costs now equal (energy costs the same as weapons ....)
    Outposts/Bases/Starbases Maintenance- Building-costs rised
    Orbital Battery lower shields by half rised weapons by 2

    massive shipchanges:
    Colonyships with Long range
    MK II removed (take places as typ II ships with fully different attributes)
    Klingons hit enemys not better than in the original game (removed the higher values)
    Maintenancecosts for ships are now lower (typI highest typII lower typIII lowest)
    Ferengi war-Cruiser III is now a destroyer like the Cardassian cruiser III (faster on impulse)
    Ship warp-speed changes

    new Buildings:
    Primitive Farm bug workaround (the game will crash if a minor does have primitive farms)
    no-cd crack
    new intro movie (will make the mod much bigger)

    4 difficulty-levels:
    easy (as the original)
    normal (enemy got: autoupdrade on)
    hard (normal + shipcots x0,5)
    impossible (hard + building costs x0,5 + output x2)

    I`ve done something already but much work is to do

    So if you want to see it
    go to contact and send me a mail or do it by ICQ

     2003.08.03

    Generated a form for the multiplayerlist

     2003.07.02

    Building mod 1.7.0 is out
    ---------------------------
    Phaser and Torpedo range has been changed
    27500 Scouts, Troop-transports I, Colonyships,
    28000 Destroyer, Troop-transports II,
    29000 heavy Destroyer, light Cruiser, B`rel-destroyer, Troop-trans III, Raider
    30000 Cruisers,
    31000 command Cruiser, strike Cruisers, Defiant
    32000 Galaxy-X, K`Vort, D`dredar
    35000 Sovereign, D`Kora, Negh`Var, D`Deridex

    Cardassian ships
    28000 Scouts, Troop-transport I, Colonyships,
    29000 Destroyer, Troop-transport II+III
    31000 Cruiser III
    32000 Cruiser I+II
    35000 Galor
    38000 Keldon

     2003.06.01

    bug fixed
    Building mod 1.6.7 is out
    ---------------------------
    Fed. Destroyer MK II bug (Shields to 247)
    Fed. Heavy Destroyer MK II bug (Hull to 102)
    Fer. Light Raider MK II bug (Shields to 215 hull to 45)
    Rom. Destroyer MK II bug (Cloak on)
    Rom. Warbird MK II bug (Cloak on)
    Base, Starbase bug (defens was to high)
    Orbital Battery (costs dropped to 50)

     2003.05.08

    bug fixed
    Building mod 1.6.6 is out
    Pakled Collection Center bug

     2003.03.05

    removed some bugs in the HTML documents
    Testet with IE 5.5, Opera 6.05, Mozilla 1.3

     2002.12.10

    a bug in the uninstaller
    Concerns any mod with an installer
    Any mod is updated, redownload to fix it

     2002.12.02

    a bug in the 1.02v2 update

    I`ve forgotten to include pkzip to update stbof.res
    Use the 1.02v3 update

     2002.10.23

    IMPORTANT!
    Installation script bug

    The used filecompressor [ACE] is a shareware that expired now
    I`ve used it becouse the ZIP-tools cant store more than 5000 files
    in one archive and compress it

    I`m using now the zip format

  • Its free
  • Its fast
  • It use more space [250MB, ACE 65MB]

    How to handle?
    The new installer will promt you for continue
    and is compatible with the old one
    mean: You can use it anytime you want

    The old one is garbage
    do not use it anymore
    You can download the mod from this site a 2nd time
    The installer is updated on all mods

    The NEW one

    The OLD one
     2002.10.13

    bug fixed
    Building mod 1.6.5 is out

     2002.10.10

    bug fixed
    Building mod 1.6.4 is out

     2002.10.09

    bug fixed
    Building mod 1.6.3 is out

     2002.10.08

    bug fixed
    Building mod 1.6.2 is out

    A bug [not updated stbof.res] in all BotF updates is fixed
    The update is named v2 [version 2] sounds like that, e-102xpv2.exe

     2002.09.23

    bug fixed
    Building mod 1.6.1 is out

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